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<span id="ICefDisplay"></span><h1 class="cio">Interface ICefDisplay</h1>
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<div class="one_section"><a class="section" href="#PasDoc-Description">Description</a></div><div class="one_section"><a class="section" href="#PasDoc-Hierarchy">Hierarchy</a></div><div class="one_section">Fields</div><div class="one_section"><a class="section" href="#PasDoc-Methods">Methods</a></div><div class="one_section"><a class="section" href="#PasDoc-Properties">Properties</a></div></div>
<span id="PasDoc-Description"></span><h2 class="unit">Unit</h2>
<p class="unitlink">
<a href="uCEFInterfaces.html">uCEFInterfaces</a></p>
<h2 class="declaration">Declaration</h2>
<p class="declaration">
<code>type ICefDisplay = interface(<a class="normal" href="uCEFInterfaces.ICefBaseRefCounted.html">ICefBaseRefCounted</a>)</code></p>
<h2 class="description">Description</h2>
<p>


<p>This interface typically, but not always, corresponds to a physical display connected to the system. A fake Display may exist on a headless system, or a Display may correspond to a remote, virtual display. All size and position values are in density independent pixel (DIP) coordinates unless otherwise indicated. Methods must be called on the browser process UI thread unless otherwise indicated.

<p>For details on coordinate systems and usage see <a href="https://bitbucket.org/chromiumembedded/cef/wiki/GeneralUsage#markdown">https://bitbucket.org/chromiumembedded/cef/wiki/GeneralUsage#markdown</a>- header-coordinate-systems

<p></p>
<p>


<p>UNKNOWN

<p>&lt;see href=&quot;<a href="https://bitbucket.org/chromiumembedded/cef/src/master/include/capi/views/cef_display_capi.h">https://bitbucket.org/chromiumembedded/cef/src/master/include/capi/views/cef_display_capi.h</a>&quot;&gt;CEF source file: /include/capi/views/cef_display_capi.h (cef_display_t))</p>
<span id="PasDoc-Hierarchy"></span><h2 class="hierarchy">Hierarchy</h2>
<ul class="hierarchy"><li class="ancestor">IInterface</li>
<li class="ancestor"><a class="normal" href="uCEFInterfaces.ICefBaseRefCounted.html">ICefBaseRefCounted</a></li>
<li class="thisitem">ICefDisplay</li></ul><h2 class="overview">Overview</h2>
<span id="PasDoc-Methods"></span><h3 class="summary">Methods</h3>
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<td class="visibility"><a href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><code>function <strong><a href="uCEFInterfaces.ICefDisplay.html#GetID">GetID</a></strong>: int64;</code></td>
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<td class="itemcode"><code>function <strong><a href="uCEFInterfaces.ICefDisplay.html#GetDeviceScaleFactor">GetDeviceScaleFactor</a></strong>: Single;</code></td>
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<td class="visibility"><a href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><code>procedure <strong><a href="uCEFInterfaces.ICefDisplay.html#ConvertPointToPixels-TCefPoint-">ConvertPointToPixels</a></strong>(var point: <a href="uCEFTypes.TCefPoint.html">TCefPoint</a>);</code></td>
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<td class="itemcode"><code>procedure <strong><a href="uCEFInterfaces.ICefDisplay.html#ConvertPointFromPixels-TCefPoint-">ConvertPointFromPixels</a></strong>(var point: <a href="uCEFTypes.TCefPoint.html">TCefPoint</a>);</code></td>
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<td class="itemcode"><code>function <strong><a href="uCEFInterfaces.ICefDisplay.html#GetBounds">GetBounds</a></strong>: <a href="uCEFTypes.TCefRect.html">TCefRect</a>;</code></td>
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<td class="visibility"><a href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><code>function <strong><a href="uCEFInterfaces.ICefDisplay.html#GetWorkArea">GetWorkArea</a></strong>: <a href="uCEFTypes.TCefRect.html">TCefRect</a>;</code></td>
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<td class="itemcode"><code>function <strong><a href="uCEFInterfaces.ICefDisplay.html#GetRotation">GetRotation</a></strong>: Integer;</code></td>
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<span id="PasDoc-Properties"></span><h3 class="summary">Properties</h3>
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<td class="itemcode"><code>property <strong><a href="uCEFInterfaces.ICefDisplay.html#ID">ID</a></strong>                : int64      read <a href="uCEFInterfaces.ICefDisplay.html#GetID">GetID</a>;</code></td>
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<td class="visibility"><a href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><code>property <strong><a href="uCEFInterfaces.ICefDisplay.html#DeviceScaleFactor">DeviceScaleFactor</a></strong> : Single     read <a href="uCEFInterfaces.ICefDisplay.html#GetDeviceScaleFactor">GetDeviceScaleFactor</a>;</code></td>
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<td class="itemcode"><code>property <strong><a href="uCEFInterfaces.ICefDisplay.html#Bounds">Bounds</a></strong>            : <a href="uCEFTypes.TCefRect.html">TCefRect</a>   read <a href="uCEFInterfaces.ICefDisplay.html#GetBounds">GetBounds</a>;</code></td>
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<td class="visibility"><a href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><code>property <strong><a href="uCEFInterfaces.ICefDisplay.html#WorkArea">WorkArea</a></strong>          : <a href="uCEFTypes.TCefRect.html">TCefRect</a>   read <a href="uCEFInterfaces.ICefDisplay.html#GetWorkArea">GetWorkArea</a>;</code></td>
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<td class="visibility"><a href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><code>property <strong><a href="uCEFInterfaces.ICefDisplay.html#Rotation">Rotation</a></strong>          : Integer    read <a href="uCEFInterfaces.ICefDisplay.html#GetRotation">GetRotation</a>;</code></td>
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<h2 class="description">Description</h2>
<h3 class="detail">Methods</h3>
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<td class="itemcode"><span id="GetID"></span><code>function <strong>GetID</strong>: int64;</code></td>
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<p>
 Returns the unique identifier for this Display. </p>
<h6 class="description_section">Attributes</h6>
<dl class="attributes">
  <dt>GUID['{EC2D3606-DB4C-4894-8D38-B8F99E091965}']</dt>
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<td class="itemcode"><span id="GetDeviceScaleFactor"></span><code>function <strong>GetDeviceScaleFactor</strong>: Single;</code></td>
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<p>
 Returns this Display's device pixel scale factor. This specifies how much the UI should be scaled when the actual output has more pixels than standard displays (which is around 100~120dpi). The potential return values differ by platform. Windowed browsers with 1.0 zoom will have a JavaScript `window.devicePixelRatio` value matching the associated Display's get_device_scale_factor() value. </p>
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<td class="visibility"><a href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><span id="ConvertPointToPixels-TCefPoint-"></span><code>procedure <strong>ConvertPointToPixels</strong>(var point: <a href="uCEFTypes.TCefPoint.html">TCefPoint</a>);</code></td>
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<p>
 Convert |point| from DIP coordinates to pixel coordinates using this Display's device scale factor. </p>
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<td class="itemcode"><span id="ConvertPointFromPixels-TCefPoint-"></span><code>procedure <strong>ConvertPointFromPixels</strong>(var point: <a href="uCEFTypes.TCefPoint.html">TCefPoint</a>);</code></td>
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<p>
 Convert |point| from pixel coordinates to DIP coordinates using this Display's device scale factor. </p>
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<td class="itemcode"><span id="GetBounds"></span><code>function <strong>GetBounds</strong>: <a href="uCEFTypes.TCefRect.html">TCefRect</a>;</code></td>
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<p>
 Returns this Display's bounds in DIP screen coordinates. This is the full size of the display. </p>
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<td class="itemcode"><span id="GetWorkArea"></span><code>function <strong>GetWorkArea</strong>: <a href="uCEFTypes.TCefRect.html">TCefRect</a>;</code></td>
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<p>
 Returns this Display's work area in DIP screen coordinates. This excludes areas of the display that are occupied with window manager toolbars, etc. </p>
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<td class="visibility"><a href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><span id="GetRotation"></span><code>function <strong>GetRotation</strong>: Integer;</code></td>
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<p>
 Returns this Display's rotation in degrees. </p>
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<h3 class="detail">Properties</h3>
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<td class="itemcode"><span id="ID"></span><code>property <strong>ID</strong>                : int64      read <a href="uCEFInterfaces.ICefDisplay.html#GetID">GetID</a>;</code></td>
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<p>
 Returns the unique identifier for this Display. </p>
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<td class="visibility"><a href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><span id="DeviceScaleFactor"></span><code>property <strong>DeviceScaleFactor</strong> : Single     read <a href="uCEFInterfaces.ICefDisplay.html#GetDeviceScaleFactor">GetDeviceScaleFactor</a>;</code></td>
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<p>
 Returns this Display's device pixel scale factor. This specifies how much the UI should be scaled when the actual output has more pixels than standard displays (which is around 100~120dpi). The potential return values differ by platform. </p>
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<td class="visibility"><a href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><span id="Bounds"></span><code>property <strong>Bounds</strong>            : <a href="uCEFTypes.TCefRect.html">TCefRect</a>   read <a href="uCEFInterfaces.ICefDisplay.html#GetBounds">GetBounds</a>;</code></td>
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<p>
 Returns this Display's bounds in DIP screen coordinates. This is the full size of the display. </p>
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<td class="visibility"><a href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><span id="WorkArea"></span><code>property <strong>WorkArea</strong>          : <a href="uCEFTypes.TCefRect.html">TCefRect</a>   read <a href="uCEFInterfaces.ICefDisplay.html#GetWorkArea">GetWorkArea</a>;</code></td>
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<p>
 Returns this Display's work area in DIP screen coordinates. This excludes areas of the display that are occupied with window manager toolbars, etc. </p>
</td></tr>
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<td class="visibility"><a href="legend.html"><img  src="public.gif" alt="Public" title="Public"></a></td>
<td class="itemcode"><span id="Rotation"></span><code>property <strong>Rotation</strong>          : Integer    read <a href="uCEFInterfaces.ICefDisplay.html#GetRotation">GetRotation</a>;</code></td>
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<p>
 Returns this Display's rotation in degrees. </p>
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